Gradients + Fog

About

For my first experiment with Unreal Engine I aimed to create a simple immersive experience based on the works of time/space artists like James Turrell or Robert Irwin and to get a handle on working with sound in a game engine. On a reflective surface, I positioned different colored lights to mimic a CYMK color wheel and added steam particle systems to give the light more body. 

Screen Shot 2017-10-04 at 3.27.05 PM.png
Screenshot (14).png